/* This is  random number generator that can be used in 
multiple instances by using the variable of pick_image*/
var random_images = new Array ( );
random_images[0] = "Imaging/sImages/1.jpg";
random_images[1] = "Imaging/sImages/2.jpg";
random_images[2] = "Imaging/sImages/3.jpg";
random_images[3] = "Imaging/sImages/4.jpg";
random_images[4] = "Imaging/sImages/5.jpg";
random_images[5] = "Imaging/sImages/6.jpg";
random_images[6] = "Imaging/sImages/7.jpg";
random_images[7] = "Imaging/sImages/8.jpg";
random_images[8] = "Imaging/sImages/9.jpg";
random_images[9] = "Imaging/sImages/10.jpg";
random_images[10] = "Imaging/sImages/11.jpg";
random_images[11] = "Imaging/sImages/12.jpg";
random_images[12] = "Imaging/sImages/13.jpg";
random_images[13] = "Imaging/sImages/14.jpg";
random_images[14] = "Imaging/sImages/15.jpg";
random_images[15] = "Imaging/sImages/16.jpg";
random_images[16] = "Imaging/sImages/17.jpg";
random_images[17] = "Imaging/sImages/18.jpg";
random_images[18] = "Imaging/sImages/19.jpg";
random_images[19] = "Imaging/sImages/20.jpg";
random_images[20] = "Imaging/sImages/21.jpg";
random_images[21] = "Imaging/sImages/22.jpg";
random_images[22] = "Imaging/sImages/23.jpg";
random_images[23] = "Imaging/sImages/24.jpg";
random_images[24] = "Imaging/sImages/25.jpg";

var temp = 0;


function rand (n)
{ 
	return (Math.floor (Math.random () * n));
} 

// Pick a random image from the list,
// and set the image source to that image

function pick_image(n)
{
	var randInt;
	
	do { randInt = rand(25)
	} while (randInt == temp);
	
	temp = randInt;
	document.getElementById("random-image"+n).src = random_images[randInt];
}

